@like2d/like
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input
GamepadMapping
Type Alias GamepadMapping
type
GamepadMapping
=
{
buttons
:
Record
<
number
,
LikeButton
>
;
sticks
:
Pair
<
{
index
:
number
;
invert
:
boolean
}
>
[]
;
}
Index
Properties
buttons
sticks
Properties
buttons
buttons
:
Record
<
number
,
LikeButton
>
sticks
sticks
:
Pair
<
{
index
:
number
;
invert
:
boolean
}
>
[]
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Properties
buttons
sticks
@like2d/like
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