An image that can be drawn using Graphics.draw
Unlike raw HTMLImageElement, there is no need to wait for it to load. If the image isn't loaded, it simply won't draw it at all.
If you're planning on loading many large images, simply preload these image handles beforehand so that they're ready.
Readonly
An image that can be drawn using Graphics.draw
Unlike raw HTMLImageElement, there is no need to wait for it to load. If the image isn't loaded, it simply won't draw it at all.
If you're planning on loading many large images, simply preload these image handles beforehand so that they're ready.